Heroes garrisoned in the Hero Throne will join in an attack as well as defense. Each throne can only hold one hero. A hero's health will recover gradually while resting. They can also be healed immediately by using crystals. If a hero dies in battle, they will need continuous rest to recover. Heroes will not be able to participate in any battle until at least 50% of their health has been recovered.
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After earning enough experience, a hero level up. Every ten levels, a hero will have to undergo evolution before continuing leveling up. Heroes can earn an extra skill slot after evolution.
A hero's tier determines its level max.
- Common heroes have a max level of 29.
- Rare heroes have a max level of 39.
- Epic heroes have a max level of 50.
A hero will gain an additional passive skill slot after each evolution. A new passive skill can be learned in this slot and skill books can be used to upgrade this skill.
Skills can be switched at the cost of 10 bloodstones. Switching a skill retains the previous skill level so they can be switched back later.
Each hero evolution brings a free chance to switch or learn a skill. Tap 'Skill Catalogue' under the skill interface to see all passive skills.
Unlocking a hero for the first time will make the hero available for combat. Subsequently obtaining the same hero will increase the hero's Dread Points. Once a hero has accumulated enough Dread Points, a Dread Badge will be unlocked. Each Dread Badge will increase the hero's attack and HP by 10%. Each hero can obtain at most 5 Dread Badges.
|Berserker Boar||Common||Defensive hero||50|
|Captain Reef||Rare||Defensive hero||200|
|Dr. Watt||Rare||Team hero||200|
|Forest Priestess||Rare||Team hero||200|
|Ghost Samurai||Epic||Team hero||800|
|Hunter Master||Common||Attacking hero||50|
|Jungle drummer||Epic||Team hero||800|
|Lava Lord||Epic||Defensive hero||800|
|Monkey King||Rare||Defensive hero||200|
|Rock Giant||Common||Defensive hero||50|
|Storm Tetrisnov||Rare||Attacking hero||200|
|Undead Pharaoh||Epic||Defensive hero||800|